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Live Producer

Bethesda Game Studios
FULL_TIME Remote · US Austin, TX, Travis, US USD 75000–155000 / month Posted: 2026-05-11 Until: 2026-07-10
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Job Description
Job Locations US-MD-Rockville | US-TX-Austin | US-TX-Dallas Job ID 2026-3502 Category Production Type Regular Full-Time Overview Come join Bethesda Game Studios , the award-winning development team behind Starfield , The Elder Scrolls and Fallout. Bethesda Game Studios strives to offer its employees a well-balanced home and work life by providing competitive salaries, a generous benefits program, and offices located in some of North America’s best cities. With a goal of creating a culture as fun and diverse as our games and our players, we welcome applicants with unique skillsets, experience levels and backgrounds. If you are passionate about making a meaningful contribution to some of the most significant games in the industry, we’d love to hear from you! We will consider candidates for any of our four Bethesda Game Studios office locations: Rockville, MD; Montreal, Quebec; Austin, TX; Dallas, TX. Responsibilities Your Daily Life at Bethesda Game Studios As Live Producer , you will… Partner across teams from early development through long-term support, building the systems, standards, and processes that ensure live readiness. Manage the health, stability, and quality of live and pre-live game environments across all titles and release types. Serve as an on-call resource for a 24/7 live service, supporting operational needs beyond standard working hours across releases, incidents, readiness activities, and other critical periods. Triage issues across internal development and live service environments, coordinating with relevant teams to assess risk, drive resolution, and manage player impact. Manage the scheduling, testing, deployment, and communication of game updates and hotfixes, partnering with Release Management and technical teams to triage and resolve issues. Regularly play the games you support, identifying experiential issues such as flow breaks, stability degradation, or performance problems that technical checklists and metrics miss. Communicate product health, readiness, risks, and recommendations clearly to internal leadership, enabling informed decisions early. Inform initiative prioritization by clearly framing tradeoffs across player impact, operational risk, and development capacity. Coordinate technical initiatives across internal, cross-org, and contractor teams, ensuring quality and operational alignment as tools, pipelines, and needs evolve. Support contractor integration by serving as the central point of contact for onboarding and escalation, connecting contractors to the right people when blockers arise. Drive predictability and continuous improvement by applying lessons learned from releases and live incidents, supported by release reporting, metrics, retrospectives, and operational insights. Take on adjacent responsibilities as needed to support reliable releases as products, partners, tools, and operational needs evolve. Qualifications What Makes You S.P.E.C.I.A.L. You have 3+ years of end‑to‑end, hands‑on AAA live service and production ownership across online titles, including multi‑product operations, readiness planning, dependency management, and multi-title release coordination. You have experience with CI/CD pipelines (e.g.. Jenkins, Azure DevOps), deployment automation, and build stability practices including self-healing systems. You excel at leveraging automation solutions and tools to streamline workflows and minimize manual effort. You have a demonstrated ability to plan, track, and deliver on complex, multi-disciplinary initiatives. You have working knowledge of cloud technologies and online game infrastructure. You communicate clearly with internal stakeholders, with exceptional attention to detail. You adapt effectively in dynamic, ambiguous environments with competing priorities. You spot risks early and drive solutions that protect quality and multi-title delivery. You are experienced with agile development practices. Preferred Skills Bonus Skills You have experience in multiple game disciplines (design, engineering, art, or QA). You are experienced with first-party platform tools and services (Sony DevNet, Microsoft Partner Center, Steamworks). You have strong familiarity with BGS games. Salary Range Live Producer The typical base pay range for this position at the start of employment is expected to be between $75,000 - $155,000 per year. ZeniMax has different base pay ranges for different work locations within the United Stat