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Technical Director, Unannounced Cloud Game

Netflix
INTERN Remote · US Oberlin, US USD 360000–550000 / year Posted: 2026-05-11 Until: 2026-06-10
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Job Description
At Netflix, our mission is to entertain the world. Together, we are writing the next episode - pushing the boundaries of storytelling, global fandom and making the unimaginable a reality. We are a dream team obsessed with the uncomfortable excitement of discovering what happens when you merge creativity, intuition and cutting-edge technology. Come be a part of what’s next. We’re looking for a versatile and engaged Tech Director to join our Internal Game Development team and contribute to our goal of bringing best-in-class games to our members. The Tech Director will partner with cross-disciplinary teams to define and execute high-quality tech direction across a range of projects. This role requires a balance of technical leadership and hands-on implementation, with the ability to manage external partners, support multiple teams simultaneously, and establish scalable engineering practices that elevate the player experience across our games. The ideal candidate is a hands-on technical leader with deep expertise in Unreal Engine 5 or Unity, game systems, architecture, and cloud technologies, paired with a passion for innovation and player experience. You’ll operate as a key member of our studio leads group, partnering closely with the Game Director, Creative Director, Art Director, and Executive Producer to ensure seamless alignment between product, technology, and creative goals. You’ll set the bar for engineering excellence, drive integration with Netflix’s platform technologies, and champion a culture of experimentation, learning, and collaboration. You’ll be joining an internal studio with big ambitions, and an obsession to create memorable game moments that leave players telling their own stories for years to come. We’re looking for new teammates who care deeply about the experiences they create and the people they make them with. Those who bias towards action and are energized by the learning that comes with bold experimentation at an agile pace. As a part of Netflix, we strive to hire the best and value integrity, excellence, respect, inclusion, and collaboration. Responsibilities Technology Visionary: Own all technical aspects of the project, from architecture and system design to development processes and technical documentation. Ensure the project’s technical direction is scalable, sustainable, and aligned with our creative vision. Team Builder: Hire, mentor, and lead a world-class engineering team, cultivating an environment focused on innovation, growth, and exceptional development standards. Execution Leader: Oversee technical execution across prototype, production, and live ops. Set and uphold the bar for code quality, performance, and reliability, and optimization. Strategic Partner: Collaborate with studio leads to keep the project aligned with product strategy, and proactively drive course corrections when needed. Platform Integrator: Champion the integration of Netflix’s cloud-gaming platform technologies, ensuring our team is a front-runner for innovation within Netflix. Co-Dev Arbiter: Identify and evaluate potential external co-development partners, ensuring technical compatibility and smooth cooperation. Engineering Backstop: Serve as the final escalation point for all engineering-related challenges, troubleshooting and resolving issues to keep the team moving forward, including deep engine-layer debugging and performance profiling. Process Architect: Continuously refine development processes, tools, and pipelines for optimal efficiency and scalability with a “build and play often” mentality. Cultural Leader: Lead by example, fostering a collaborative, inclusive, and high-performance culture within the engineering team and across the studio. THE IDEAL CANDIDATE Brings 10+ years of experience developing and launching high-fidelity games, with recent, deep hands-on expertise in Unreal Engine 5 or Unity and C++. Skilled at profiling and debugging at the engine layer, including diagnosing frame time and memory issues using Unreal’s tools. Expert in building and maintaining modular, scalable frameworks, with hands-on experience managing world partition, level streaming pipelines, asset virtualization, shader compilation, and build/cook systems. Proven track record optimizing CPU, GPU, and memory footprints for constrained environments, as well as evaluating bandwidth and latency constraints to ensure performance and gameplay targets are met. Deep technical expertise across game architecture, gameplay systems, content pipelines, artist workflows, rendering, backend services, and cross-platform development (including Linux). Collaborates closely with art and design teams to balance visual fidelity and performance, and supports live service games through development, launch, and post-launch operations. Familiar with contemporary web technologies (JavaScript, Re